﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DarksideFilter
{
	public enum Skill
	{
		AnyMissileWeapon = -2,
		AnyMeleeWeapon = -1,
		Axe = 1,
		Bow = 2,
		Crossbow = 3,
		Dagger = 4,
		Mace = 5,
		MeleeDefense = 6,
		MissileDefense = 7,
		Spear = 9,
		Staff = 10,
		Sword = 11,
		ThrownWeapons = 12,
		Unarmed = 13,
		ArcaneLore = 14,
		MagicDefense = 15,
		ManaConversion = 16,
		ItemTinkering = 18,
		AssessPerson = 19,
		Deception = 20,
		Healing = 21,
		Jump = 22,
		Lockpick = 23,
		Run = 24,
		AssessCreature = 27,
		WeaponTinkering = 28,
		ArmorTinkering = 29,
		MagicItemTinkering = 30,
		CreatureMagic = 31,
		ItemMagic = 32,
		LifeMagic = 33,
		WarMagic = 34,
		Leadership = 35,
		Fletching = 36,
		Alchemy = 38,
		Cooking = 39,
		TwoHanded = 41
	}
}